This month’s brief is from
Vignesh Seshadri, Droga5,NYC.

SUBMIT BY MARCH 15, 2019 11:59 EST.


I like video games. Video games take you to a whole new world.
But if you think about it most of all games made is about destruction. Guns, swords, punching, shooting, crushing turtles by jumping on them — you name it, it's been done.

There are games like Minecraft, Celeste, Stardew Valley and even Goat simulator — but they make up so little of the market. Even God of War the game that won Game of the Year, won because of the Father-Son dynamic and a strong emotional narrative. So, players do appreciate games being more than just button bashing carnage machines.

Create a video game concept that doesn't have destruction as a way to progress the game. Make the game have feelings, engaging, immersive, give it a grand story, make it massive. Or not. I don't know! Just make it ambitious.

Vignesh Seshadri

Vignesh Seshadri
Droga5, NYC

vignesh Seshadri

vignesh seshadri is currently

- 28 years old

- a senior art director at droga5

- a photographer / animator / illustrator

- asleep and possibly hungry

- in new york

- a professor at MAS NY

- done with improv 101